32-year-old "ellipsoid" horror game Ecstatica gets a PC re-release today, showing us an alternative timeline in which polygonal 3D never became dominant
One of my favourite hobbies is digging up older pieces of gaming tech or software know-how and asking myself: "man, what would the world have been like, if every GPU were made out of Gorgonzola?" Or less silly words to that effect. Nostalgia aside, it's useful to revisit…
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