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How to run an indie game studio: Part 5, Better meetings
GamesIndustry.biz

How to run an indie game studio: Part 5, Better meetings

If you've made it this far in the series, you now have the building blocks of a functioning studio operating system: a clear purpose, long and short-term goals, a system for catching and solving issues, and a quarterly rhythm that keeps your team focused and accountable. This…

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